The Knicks have stopped believing in impossible. They may be a team of destiny | Claire de Lune
New York’s 29-point comeback in Game 4 was the largest in NBA finals history. For a team forged by disappointment, it felt strangely inevitable xsportfeed.life
What does a team of destiny look like? You know it when you see it. The evidence has been mounting for weeks – months, even – that this year, despite decades of precedent to the contrary, that team is the New York Knicks.
On Wednesday night, the proof overflowed in the hallowed halls of the Mecca. One of the most improbable comebacks in NBA history – and the largest ever in an NBA finals game – saw New York erase a 29-point deficit to beat the San Antonio Spurs in Game 4, leaving Taylor Swift and members of Haim leaping for joy courtside and the 58-year-old building shaking like a bounce house.
Continue reading...24 Jump Street er på vei, og Jonah Hill og Channing Tatum er i forhandlinger om å være med igjen
Da 22 Jump Street tok slutt, var det en parodisk sekvens som en del av rulleteksten som hintet om massevis av kommende kapitler, rent for komisk effekt, da ingen av disse ideene skulle bli til en langfilm. Det som imidlertid ble utforsket en kort stund, var en crossover-idé mellom Jump Street- og Men in Black-franchisene, og dette ble en gang antatt å være 23 Jump Street. Men dette førte til slutt ingen steder, noe som reiste spørsmålet om franchisen var død i vannet.
Det viser seg at det ikke er tilfelle, og at 24 Jump Street offisielt er under utvikling. Dette ble rapportert av Variety, men bekreftet av produsent Neal H. Moritz, som delte forsiden av manuset i et bilde på Instagram, som avslører at manuset er skrevet av Rodney Rothman, Jonah Hill og Meghan Malloy. Det inneholdt til og med en tagline som gjorde narr av tittelen og navnebroren, og la til: «Det tok så lang tid at vi måtte hoppe over en.»
Det er også rapportert at Rothman skal regissere filmen, og at Phil Lord og Chris Miller, som sto bak filmene fra 2012 og 2014, er knyttet til prosjektet som produsenter, sammen med Moritz, Channing Tatum, Reid Carolin, Hill og Matt Dines.
Når det gjelder stjernene som er involvert, er Hill, Tatum og Ice Cube alle i forhandlinger om å komme tilbake, og for de to førstnevnte, som er så tett involvert som produsenter og manusforfatter, virker det sannsynlig at de vil være tilbake for flere kriminalitetsbekjempende eskapader.
Det er ingen tidsplan for produksjonen eller når filmen kan ha premiere.
Gen Atlas-skaparen Fumito Ueda vill att hans äldre spel ska släppas till fler plattformar
Det nyligen utannonserade Gen Atlas hämtar mycket inspiration från Fumito Uedas tidigare verk, men det gigantiska robotspelet innebär också något helt nytt för den legendariske spelskaparen. Tack vare samarbetet med Epic Games och användningen av Unreal Engine 5 blir Uedas senaste projekt det första spelet han skapat som släpps till PC.
I en intervju hos PC Gamer berättade Ueda att han ser fram emot att spelare på en ny plattform ska få möjlighet att uppleva av hans verk. Samtidigt skulle han också gärna se att hans klassiska titlar hittar till PC någon gång i framtiden. Fumito Ueda sade:
"If there is [such] an opportunity, I think it's only good news for the games".
Tyvärr är det inte ett beslut som enbart ligger i Uedas händer. Eftersom Sony äger rättigheterna till Ico, Shadow of the Colossus och The Last Guardian, är det osannolikt att Ueda bara kan knäppa med fingrarna och få ett team att börja arbeta med PC-versioner.
Med tanke på att Playstation dessutom verkar ha dragit ned på sina större PC-satsningar är det svårt att tro att företaget just nu prioriterar att porta dessa spel till plattformen.
This custom fingertip mouse is one of the weirdest I've seen and now you can build one for yourself, though you'll need to sacrifice another mouse first
I love a strange keyboard, or a weird controller (here's looking at you Victrix Pro BFG), but I've discovered I might be a bit more traditional about my gaming mouse preferences, if this DIY fingertip mouse is anything to go on. To be fair, it could be the whole 'spider-like mouse where you can see its internals' thing that's putting me off.
X user Pseudoku recently took to the social media platform to show off their mouse, or as one comment argues, spider. Effectively, it's a handful of platforms made out of nylon on top of a traditional mouse's internals, so you can rest your fingers. It doesn't look particularly uncomfortable, but it does seem like resting your palm would be tough, and may jam into a pointy bit.
Have been happily using mine for over a year and now that the hype is dead, I'm open sourcing it on my GitHub. Made a few adjustments on the model, edited my codes to more human legible form. pic.twitter.com/q6ndQ3SDDdJune 11, 2026
Luckily for you, if you want to build one for yourself, Psuedoku has shared the mouse on their GitHub. You can download the STL files to 3D print the shell and paddles yourself, or you can grab the SCAD file and edit it to your proportions. Should you have a particularly big or small hand, it might need some adjusting.
It even comes with step-by-step instructions on where to place the internals, how to attach the different 3D-printed parts, and where to place the battery at the end. It looks pretty good, despite how weird it is.
The downside is that the instruction requires a whole other mouse to get this spider-like one working. Psuedoku disassembled an HSK Pro (presumably the G-Wolves HSK Pro) to get its buttons, battery, and sensor, then attached all the parts to the side, Frankenstein's Monster style. Luckily, it is alive and has a pretty killer sensor too.
The G-Wolves HSK Pro seems to be a very specific choice, because the mouse is comically small. It's effectively just the top half of a gaming mouse, which gives it a 26.8 g weight, despite its 8,000 Hz sensor. That little size presumably makes for a good base because of how centralised its internals are. You have one big clump of components that everything else gets built around.
We've tried fingertip keypads before (and really quite liked them), and part of the joy of them is that those fingertip buttons give you access to quick controls. In this case, the standard left and right clicks work, as well as the side buttons, but the other fingertip mounts appear to be purely for you to place your fingers. Whether or not that gets you more precise controls is anyone's guess, and likely highly subjective, but I'm not brave enough to tear apart my mouse to give it a try.
