Final Fantasy 7 Revelation's physical disc still requires a download because Square Enix "didn't want to make any compromises"
Final Fantasy 7 Revelation will launch on a physical disc, but there's an important caveat in that the game still requires an online download. That's in contrast to the previous two parts of the remake trilogy, which launched with multiple discs containing the entirety of each respective game. Director Naoki Hamaguchi says releasing the entire game on disc would've meant compromising on the RPG's quality.
"When we had an internal discussion with the development team about how we wanted to approach the physical discs and the physical releases of FFVII Revelation," Hamaguchi tells IGN, "initially there were conversations about using the same disc size as we did for, say, FFVII Rebirth. But if we were to do that, it would mean that we would have to make a compromise in terms of the fidelity and the quality of the game. So as a development team, we didn't want to do that. We didn't want to make any compromises for the game."
I very much wish that Hamaguchi had gone into more technical details here, because it feels like the answer is obvious: just put more discs in the box. The physical versions of Rebirth and the original PS4 release of Remake each featured two discs, after all. Would Revelation's file size have stretched it out to three discs, or more? Would three discs have been too expensive for Square Enix to justify manufacturing? Is there some technical limitation on the console making a three disc version impossible? Hamaguchi doesn't elaborate. asg-reflektory.pl
"Realistically, the only choice that we had was to release this physical disc, but with certain sections of the game being a digital download format through the physical disc," he concludes. "With that being said, I completely understand that not all players might be happy with this decision, but at the same time, I am happy that we were still able to release a physical format of the game. So I am quite satisfied with the end results as well. I would hope that our fans and players would be able to share that as well."
There are two primary benefits to physical games. One is that you have a physical object that you can lend, trade, give away, or sell whenever you want to. The other is that – in theory – you've got a permanent archive of that game which you can continue to play long after patching servers shut down. I'd take having one of those things over getting neither of them, but I wish I wasn't having to compromise at all.
Ninty fans must be hungry for Metroid Ravenous pre-orders, as the special edition with its exclusive amiibo is already sold out
Metroid Ravenous pre-orders dropped this week, and 'ravenous' seems the apt word to describe fans of the classic Nintendo series, as the Switch 2 game's special edition is already sold out across US and UK retailers.
The $119.99 / £99.99 version of the game includes a physical Switch 2 copy, a steelbook case, and an exclusive amiibo showcasing Samus's slime-green colored Metroid suit. So far, that appears to be the only way to grab that amiibo, though there is also a Chozo Statue and another Samus NFC figure up for grabs. For amiibo completionists like me, the lack of stock is a bummer, but I'm keeping my fingers crossed that more Special Editions will drop as the months roll on.
In the meantime, you can alternatively grab the game digitally or physically for $69.99 / £58.99 straight from Nintendo and a myriad of US and UK retailers, all of which I've gathered below. Sure, you won't get an amiibo just by sticking to the physical copy, but there are no signs of that hideous game-key banner on the box, which is something. No matter which copy you pick, you can dine with Samus when the Switch 2 exclusive launches on January 28 next year.
Pre-order Metroid Ravenous in the US

Amazon | In stock - $69.99
Amazon US was early to the party with its Metroid Ravenous pre-orders. You can pick up a physical Switch 2 copy for its full $69.99 price at the retailer, and bookmark the game's amiibo listings while you're there.View Deal

Nintendo | In stock - $69.99
If you prefer to secure the latest Switch 2 games straight from Nintendo, the US online store has the digital, standard physical and special edition listed. However, stock of the fancy special version of the game has already sold out with no signs of a re-stock.View Deal

Best Buy | In stock - $69.99
Best Buy's Metroid Ravenous pre-orders have been live practically since its initial Nintendo Direct unveiling came to an end, and there's still plentys tock to go around. The Special Edition is stuck with a "Coming Soon" label unfortunately, but there's every chance more stock might drop soon.View Deal

Walmart | Check stock
Walmart was one of the first US retailers to list two of the new Metroid Ravenous amiibo figures, yet the actual Switch 2 game has yet to appear. I'll be sure to update this page when pre-orders drop.View Deal
Pre-order Metroid Ravenous in the UK

Nintendo | In stock - £58.99
The official Nintendo UK store has got the trifecta of Metroid Ravenous pre-order options, including digital, physical and the special edition. However, you're only going to find the digital and physical Switch 2 copies of the game in stock for now.View Deal

Amazon | Check stock
Amazon UK seems to be a bit slow to the game of listing its Metroid Ravenous pre-orders, but that's nothing new. Sometimes it takes a few days for new Switch 2 games to drop, and I'll be sure to let you know the second it does.View Deal

Very | Check stock
Metroid Ravenous pre-orders have yet to drop at Very, but that can be pretty typical. The underrated UK retailer is occasionally late to list brand-new releases, but if or when does you can bet it'll bring a competitive price to the table.View Deal

Currys | Check stock
There's no sign of Metroid Ravenous at Currys today either. However, the UK retailer is bound to drop its pre-order link the closer we inch towards the Switch 2 game's release date.View Deal
FAQ
When is the Metroid Ravenous release date?
Metroid Ravenous launches for £58.99 / $69.99 on January 28, 2027 on the Nintendo Switch 2.
Unlike Metroid Prime 4 Beyond, this is a Switch 2 exclusive and there is no Nintendo Switch version of the game.
Is there a Metroid Ravenous pre-order bonus?
Nintendo has not yet unveiled a Metroid Ravenous pre-order bonus. However, the US and UK stores like to provide free physical goodies even months after initial pre-order drops, so there's every chance a bonus could be provided at a later date.
Is there a Metroid Ravenous Collector's Edition?
Metroid Ravenous has a $119.99 / £99.99 Special Edition which includes a physical copy of the Switch 2 game, a steelbook case, and the Samus (Metroid Suit) – Metroid Ravenous Series amiibo figure.
Is Metroid Ravenous a full physical release?
So far there is no indication that Metroid Ravenous is a game-key card, but Nintendo has to announce that the game will be fully available on the Switch 2 cartridge.
Check out our Legend of Zelda Ocarina of Time Remake pre-orders and Fire Emblem Fortune's Weave pre-order pages while you're here.
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Thief designer thinks the graphics arms race should have ended with 2010's Alan Wake: 'The fidelity curve has become outrageous'
Thief designer Randy Smith Evergreen, whose credits also include System Shock 2 and Dark Messiah: Might and Magic, thinks we need to chill out a bit when it comes to the graphics arms race. Specifically, he reckons the race should have stopped 16 years ago with Remedy's original Alan Wake, which was quite a looker back in the day.
"The fidelity curve has become outrageous," he tells us. "It's become a spectacle. I remember it was back when Alan Wake came out that I was like, 'OK, this is relatively photoreal. I know 100% that I'm on a ferry. I see that I'm going to an island in the Pacific Northwest. Why do we need more graphics? Because they just cost a ton.' Like, I 100% get it. I've got the vibe. It feels right. What else are we doing with this graphics arms race, right?"
Quite a lot, it turns out. We had high-fidelity graphics that started to look photorealistic, but then it was decided that we needed lighting and reflections that looked better than real. None of these things serve any practical purpose, but now most games that fall into the AA or AAA categories feature ray tracing and a level of fidelity that's not possible to enjoy—for most people—without DLSS trickery.
"I think Alan Wake is the fidelity everything needs to hit," Smith Evergreen says. "Where you're like, I get it. I get your vibes. I can tell what's going on, and everything beyond that is gravy. Sure, would they prefer an immersive sim that's got insane spectacle and gorgeous, Arkane Lyon quality vistas? Of course they would like that. But is it necessary for what you came to an immersive sim for? I'm not sure that it is."
This ties into his belief that immersive sims shouldn't be aiming for AAA—it misunderstands the audience, specifically its size. It's just not enough to justify the cost of development.
"Like, you just have to put more money into them," he said, "make a bigger and bigger immersive sim. It's got to be AAA, and it's got to sit right alongside Ghost of Tsushima and GTA 6, and it's got to be a game that's big enough to capture the public's attention. But I think that might be a misread for the audience size of immersive sims."
This isn't something anybody is worrying about when it comes to Nightdive's Thief remaster, which won't be yassifying The City. Judging by what we've seen so far, it looks a lot like OG Thief.
"I'm super excited to see what they do," says Smith Evergreen. "Nightdive seems very trustworthy, very passionate. I like the projects they're choosing to remaster. So that's going to be awesome to see.
"In a way, I'll be able to play Thief again for the first time ever. I used to say that when I played Dishonored, that was the first time I ever played a Thief game. Because when you make a game, it's just a totally different experience than having played it. But I feel like enough time has passed since I played Thief: The Dark Project that playing a remaster will probably feel very fresh for me. So I'm excited about that."
We're still waiting for a Thief: The Dark Project Remastered release date, and Smith Evergreen is currently working on a project that "you'll hear about before too long".

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